Master of the World
by on
Master of the World
by on

Master of the World

Master of Chaos -{t}{r} - deal 6 damage to target creature or player
Master of Weirdworld - {r}{10} - take control of target creature. That creature untaps, acts and attacks as a friendly until the end of turn. At the end of turn that character taps and does not untap during their next untap phase.
Master of Death - if MotW would enter your graveyard instead return him to your hand

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