Matrim, Prince of Ravens
by on
Matrim, Prince of Ravens
by on

Matrim, Prince of Ravens

Whenever you roll a die or flip a coin, you may roll another of the same kind. You may ignore one result.

{t}: Roll a 6-sided die. Target creature gets +X/+X until end of turn, where X is the result of the die.
{t}: Flip a coin. If you win, destroy target creature or enchantment.

"Tell me, do you ever play dice?"

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