Matrim, Prince of Ravens
Whenever you roll a die or flip a coin, you may roll another of the
same kind. You may ignore one result.
{t}: Roll a 6-sided die. Target creature gets +X/+X until end of
turn, where X is the result of the die.
{t}: Flip a coin. If you win, destroy target creature or
enchantment.
"Tell me, do you ever play dice?"
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