Matt Hatter
by on
Matt Hatter
by on

Matt Hatter

Whenever Matt Hatter or another creature enters
the battlefield under your control, it enters with
one of the following abilities chosen at random
from a hat: Annihilator 1, Fading 1, "{t}: add {g}", Echo, Flying, Haste, Banding, Cumulative
Upkeep: pay 3 life, "{t}: Scry 2", Fear, Defender, Reach, "{t}: This creature assembles a
contraption", Protection from non-creature
spells, Islandhome, Menace, Rampage 1, Horsemanship, Shadow.
If only there was room for flavor text on this card

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