Matt (teleporter)
A-1: Teleport Escape (avoids 100% dmg)
A-2: Teleport Punch (200 dmg)
A-3: Teleport Trap (teleports enemy to a dangerous place - 800
dmg)
A-4: Teleport Drop (2000 dmg) *useless against flying
characters
A-5: Teleport Fusion (funds enemy's body
part to solid state matter) (2500 dmg)
Card Comments