Mebrid, the Mad Zealot
by on
Mebrid, the Mad Zealot
by on

Mebrid, the Mad Zealot
Mebrid, the Mad Zealot


Mebrid must attack each turn if able.
If Mebrid would die, you may have it deal 3 damage to any target. If you do, instead exile
it, then return it to the battlefield at the beginning of your next upkeep.

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