Mechagodzilla, The Weapon
At the beginning of combat on your turn,
choose a kind of counter at random that Mechagodzilla, The Weapon
doesn't have on it
from among flying, first strike, deathtouch, hexproof, lifelink,
menace, reach, trample, vigilance, and +1/+1. Put a counter of that
kind
on Mechagodzilla, The Weapon.
Mechagodzilla, The Weapon will keep all of the counters given to
it.
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