Mechagodzilla, The Weapon
by on
Mechagodzilla, The Weapon
by on

Mechagodzilla, The Weapon

At the beginning of combat on your turn,
choose a kind of counter at random that Mechagodzilla, The Weapon doesn't have on it
from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind
on Mechagodzilla, The Weapon.


Mechagodzilla, The Weapon will keep all of the counters given to it.

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