Mechagodzilla, the Weapon
At the beginning of combat on your turn,
choose a kind of counter at random that Mechagodzilla, the Weapon
doesn't have on
it from among flying, first strike, deathtouch, hexproof, lifelink,
menace, reach, trample, vigilance, and +1/+1. Put a counter of
that
kind on Mechagodzilla, the Weapon.
Card Comments