Medic
by on
Medic
by on

Medic

{t}: Target creature gets +0/+X where X is half that creatures toughness rounded down.
At the beginning of each upkeep, put a charge counter on Medic. Medic can only have 3 charge counters at a time.
Remove 3 charge counters from Medic: Target creature you control gains indestructible until end of turn.
"Let's go practice medicine."

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