Medical Technician Pathfinder
by on
Medical Technician Pathfinder
by on

Medical Technician Pathfinder

M APL DF SV
3(2) 2 3 5+
*Pulse Carbine A:4 BS:4+ D:4/5
Markerlight: 1 AP
Medikit: 1 AP
Medic: Once per turn, the first time another
friendly Pathfinder would be incapacitated while visible and within 3" that operative can be
revived, it has 1 wound remaining and can
perform a free Dash ending within 1" of Medic. Subtract 1 from both operative's APL's.

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