Medieval Armory of Stuff
{t}, {2}: Target human you control get a
+2/+1.
Sacrifice Medieval Armory of Stuff: Creatures your opponents
control get a -1/-5 until end of turn.
Swords, clubs, bows, spears, maces, daggers, pikes, this baby's
got it all! —
Singe, Bard Captain
Card Comments