Melkor the Living Darknes
+2: Search your library for a demon, devil, horror, phantom,
spirit, or wraith. Reveal it and put it into your hand. Shuffle
your library. Scry 3.
-1: Copy the next spell you cast, copies of creature spells become
tokens. If the spell is an instant or sorcery, exile it as it
resolves.
-9: Cast all spells exiled by Melkor for free. Then all opponents
mill cards equal to the total converted mana cost of those spells.
Draw 3 Cards.
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