Merlwyb, Sea's Command
by on
Merlwyb, Sea's Command
by on

Merlwyb, Sea's Command

Flash, first strike
{1}{u}, {t}: Look at the top three cards of your
library. Put one into your hand and the rest into
your graveyard.
{2}{b}, {t}: Target creature gets -2/-2 until end of
turn. If that creature would die this turn, exile it instead.
Whenever you cast a spell during an opponent's
turn, untap Merlwyb, Sea's Command.

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