Mermaid Man
At the beginning of combat on your turn, each Merfolk creature you
control explores. (Reveal the top card of your library. Put that
card in your hand if it's a land. Otherwise, put a +1/+1 counter on
the exploring creature, then put the card back or put it into your
graveyard.)
Whenever Mermaid Man attacks, you may put a land card from your
hand onto the battlefield. If you don't, draw a card.
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