Mermaid Man
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Mermaid Man
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Mermaid Man

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card in your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Mermaid Man attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

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