Mesarthim, the Captive
by on
Mesarthim, the Captive
by on

Mesarthim, the Captive

Islandwalk

Whenever you attack, up to one target creature gains islandwalk until the end of the turn, if it's a mystic, draw a card.

Put a -0/-1 counter on Mesarthim: Regenerate up to one target creature.

They say that a mermaid lives in that mansion, but I don't know how she can be happy like that...

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