Messor, Driven Insane
+1: Choose an opponent then flip a coin. Messor deals 3 damage to
whoever loses the flip. Whoever wins may draw a card.
-2: Each player discards their hand, then draws that many cards
minus X where X is the number of loyalty counters on Messor.
-7: You get an emblem with "You may cast red spells from your hand
without paying their mana costs."
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