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Mewtwo
Flash, first strike, flying, hexproof, vigilance, trample, haste, absorb 3.
Damage dealt by nonlegendary sources your opponents control deals that much damage minus 1 instead.
{1}, {t}: Target player loses 10 life unless they
control a creature. If they do, target creature they control gets -0/-10 until end of turn instead. {3}: Choose one — • Counter target spell. • Mewtwo deals 5 damage to target creature.



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