Michael The Archangel
Flash: and put X number of 3/3 white and blue
angel with flying, double strike, and LifeLink
onto the battlefield. X is to the converted of all permanents your
opponent controls.
[+2]: Put two 3/3 white and blue flying angels
tokens into play with first strike and life link.
[+1]: Target angel gains shroud and haste until
end of turn.
[-4]: You get an emblem with, "All angels you
control have hexproof and indestructible for the
rest of the game, excluding planeswalkers."
Card Comments