Might of Elder-Days
by on
Might of Elder-Days
by on

Might of Elder-Days

As long as its your turn, creatures with power 2
or less you control have indestructible.
{8}, Sacrifice Might of Elder-Days: Creatures you
control get +2/+2 and gain first strike, lifelink,
and trample until end of turn. Activate this
ability only as a sorcery.
They were a mighty people, new-come from the
Blessed Realm, and the fire of their hearts was still
young.

1 Favorites
Love this card?

Support Rayne-Lord's creations
with a gift of Premium Membership!

Gift

Card Comments