MIGHTY DESTROYER
The Ironjawz allow nothing to stop them from
getting to grips with their enemy.
•In the hero phase. Pick{1}IJ unit wholly within{1}{2}"of a
friendly IJ hero or wholly within{1}{8}"of a friendly IJ hero that
is a general. That
unit must make a normal move if it is more than{1}{2}"from any
enemy units,
must fight if it is within{3}"of any enemy units and
must attempt to charge in any other circumstances.
{1}unit per hero phase
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