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Mighty is the Crown
by on
Mighty is the Crown
by on

Mighty is the Crown

At the beginning of the Monarchs upkeep,
every player chooses War, Peace or Allegiance.

For every player that chooses Allegiance, the
Monarch draws a card.
For every player that chooses Peace, the
Monarch gains 3 life.
For every player that chooses War, the
Monarch creates a 1/1 Spirit token with flying.

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