Military Debate
by on
Military Debate
by on

Military Debate

When this card is played, call a Debate. Each
player rolls a number of dice determined by the
Orator abilities on each Politician Being they
control.
• Victory - For the player that won, for the next
three turns, reduce the summoning cost of all Trooper, Commando, Officer, and Vehicle cards
by half (cannot go below 1).
• Defeat - For the player that lost, for the next
three turns, double the summoning cost of all Trooper, Commando, Officer, and Vehicle cards.

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