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Mind Magic
Shroud. If damage would be dealt to you by other sources prevent that damage, you get fate counters equal to the amount of damage prevented, then if you have 10 or more fate counters you lose the game. When Mind magic enters the battlefield your life total becomes 3.
{t}: You gain 1 life, target player discards a card.
{t}, Pay 2 life: Target player draws a card.
{t}, Pay 10 life: Target player searches their library for a card, then exiles the rest of their library.


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