Mind Spike
Duration: 1 hour, Concentration
You reach into the mind of a creature. The target
makes a Wis save, taking 3d8 psychic damage on
a failure, or half as much on a success. On a
failure, you also always know the target's location,
the target can't become hidden from you, and if
it's invisible, you can still see it.
At Higher Levels. Each extra spell slot increases
the damage by 1d8.
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