Mindwarp Strategist
by on
Mindwarp Strategist
by on

Mindwarp Strategist

Protection from Enchantments
On your upkeep, creatures you control gain first strike until the beginning of your next turn. The same can be true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
{4}: Choose an ability a creature you control does not have. They gain that ability until end of turn.

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