Mischief Master
by on
Mischief Master
by on

Mischief Master

Victimize (Whenever you activate the ability of a creature you control, you may pay {b/r}, if you do deal 1 damage to target creature or player.)
Whenever Mischief Master dies, it deals 2 damage to target creature or player.
{b}{r}, Pay 2 Life: Mischief Master gains flying and must be blocked this turn if able.

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