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Mistol
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Mistol
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Mistol

{center}{bold}Damage: 1d10+2 Damage Type: Piercing{/bold} {left}{bold}Reload{/bold}. When you roll a 4 on an attack roll, you must reload instead. {bold}Misfire{/bold}. When you roll a 1 on an attack roll, your weapon misfires causing 1d10 damage to yourself, and requiring a DC12 Wisdom check to repair the weapon. {bold}Arcanite Mechanism{/bold}. Using your bonus action, you can transform your next shot with the Mistol into a firebolt, or magic missile projectile. The shot still consumes ammunition.

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