Mitchell
by on
Mitchell
by on

Mitchell

•Aftershock - Deals normal damage; if the surrounding cards have {u} or {c} they also
take -4 damage.
•Electric Shield (+ Crack) - Mitchell is
immune to 50% of all damage for three
turns. For each of the three turns, he must
move to a new spot on the card line. This
move can be used every four turns.

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