Modus, Master smuggler
Whenever a opponent draws their third card each turn draw a card and discard a card
{g/u}{g/u} Give Modus, Master smuggler +1/+0 until end of turn
{5}{u}{g} Once per turn Modus, Master smuggler Attack target player gains myriad, and this creature cant be blocked until end of turn (this counts as commander damage to every player)


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