Monastery Pets
At the beginning of your upkeep, you may choose to have Monastery
Pets get -2/-2 until end of turn. If you do, choose one -
* Monastery Pets gain flying and hexproof until end of turn.
* Monastery Pets gain vigilance and indestructible until end of
turn.
* Monastery Pets gain first strike and prowess until end of turn.
Card Comments