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Moonbeam
-Cast Time: 1 Action | Range: 120 ft | Concentration
-Mats:V,S,M(moonseed seeds)| Duration:1 Minute
A 10ft wide, 40ft high cylinder of silvery beam of
light shines down. You can use future actions to
move it 60 ft. When a creature enters the beam
or starts its turn there, it is engulfed in ghostly
flames and must make a Con save. Taking 2d10
radiant damage on a fail, or half on a success. A
shapechanger has disadvantage on the save and
if it fails, it instantly reverts to its tru


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