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Moose
• Speed: 7 • Melee: +2 • Accuracy: +0
{bull} Defence: 13 {bull} Courage: +1 {bull} Health: 20
Large: All shooting attacks at it are +1.
Strong: +1 damage on Melee Attack.
Non-Aggressive: Aggressive if gun fired w/in 12"
or activation w/in 6" of a soldier. Then follows
wandering monster rules.
Trample: smaller models hit are knocked down.
Must forfeit move to stand up and suffer -2
Defence in melee while knocked down.
{bull}Equipment: Hand Weapon


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