Mordred, The Denied Saber
by Anonymous Pixie on

Mordred, The Denied Saber

Vigilance, Absorb 3, Haste
{2}, {r/w}: Mordred, The Denied Saber gains +3/+0, and "if this creature does damage to a creature with indestructible, that creature loses indestructible until next turn."
Mordred, The Denied Saber cant leave the battlefield except during the combat phase.

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