Mordred, The Denied Saber
by Anonymous Sphinx on

Mordred, The Denied Saber

Vigilance, Absorb 3, Haste
{2}, {r/w}: Mordred, The Denied Saber gains +3/+0, and "if this creature does damage to a creature with indestructible, that creature loses indestructible until next turn."
Mordred, The Denied Saber cant leave the battlefield except during the combat phase.

Love this card?

Support 's creations
with a gift of Premium Membership!

Gift

Card Comments