Morla, Mistmoor Ancient
Defender
At the beginning of your end step, if this turn
isn't an extra turn and Turtles you control have
total toughness 20 or greater, sacrifice a creature
and take an extra turn after this one.
{b}{g}{u}: Target creature gets +0/+3 and gains
defender until end of turn.
Slow and steady wins the race...
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