Morning-Star Shaman
by on
Morning-Star Shaman
by on

Morning-Star Shaman

At the beginning of each combat, choose flying, first trike, double strike, deathtouch,
haste, hexproof, indestructible, lifelink, reach, trample, or vigilance.
Creatures you control gain that ability until end of turn.

Love this card?

Support shulli's creations
with a gift of Premium Membership!

Gift

Card Comments