Move
•During a Main Phase MOVE 4 spaces in any
direction, if AGILITY is the primary stat of your
class, you may MOVE 5. You may split this
amount between your ACTION PHASES.
•You may pay {x}, where {x} is equal to the turn
number of the encounter, to double the distance
you can move this turn.
•If this ABILITY moves you out of of an
Opponent's ATTACK range, while they are using a
MELEE WEAPON, they may play "ASSAULT"
Targeting you for free unless you pay {2}.
Card Comments