Mr. the Wolf
First Strike, Haste, Vigilance
Protection from werewolves
Mr. the Wolf's power is equal to 2+ the number
of werewolves on the battlefield.
Whenever a creature dealt damage by Mr. the
Wolf this turn dies, return that card to the battlefield under it's
owners control. It loses all
triggered abilities, it's type changes to werewolf,
and it is goaded.
{b}{r}{g},{t}: Mr. the Wolf fights target creature.
Card Comments