M.Y.R.I.A.D.
by on
M.Y.R.I.A.D.
by on

M.Y.R.I.A.D.

When M.Y.R.I.A.D. enters, exile the
top four cards from your library.
Choose one. You may play this card
until your next end step turn without paying its mana cost.

When M.Y.R.I.A.D. dies, shuffle it into its owner's library.

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