Mystery potion
At the start of your first main phase, roll a d10 and add the number of iteration counters to the result. then, add an iteration counter. 1: you lose 10 life 2-5: target creature you own gets -1/-1 and menace 6-9: target creature gains flying until end of turn 10: you gain 10 life and all of your creatures get indestructible and hexproof until your next upkeep{flavor} Nobody knows what it is, but still everybody is willing to try it -Experiment Record 25329-Izzet Lab


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