Nadar, the Guildmaster
by on
Nadar, the Guildmaster
by on

Nadar, the Guildmaster

Defender, Trample
When this creature enters the field or inflicts
damage to a player you may search your library
for one creature with mana cost 6 or less
and put it into play, and then you may
cast a equipment from your hand and attach it to
that creature.
If a creature brought to the field by this card's
effect is destroyed,Nadar, the Guildmaster losses defender until the end of your next turn.ext turn.

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