Nailsmith, Weapons Forger
+1: Target creature gets +4/+4, trample, and vigilance until end of
turn.
-2: Equip a nail token to target creature, (A nail token gives
+1/+1, or +3/+3 if equipped to The Knight)
-9: All creatures you control gain +10/+10 and trample until end of
turn.
Card Comments