Nature's Call
by on
Nature's Call
by on

Nature's Call

Split Second(As long as this spell is on the stack, players can't cast other spells or activate abilities that aren't mana abilities.)
Choose up to 3 lands you control. Untap them. Until end of turn, those lands have Hexproof and Reach and become land creatures with base power and toughness 5/5. Those lands cannot attack. Then, choose up to one target non-land creature you control. That creature gains Hexproof and Reach until end of turn. You may have the base power and toughness of that creature becom

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