Nature's Call
Split Second(As long as this spell is on the stack, players can't
cast other spells or activate abilities that aren't mana
abilities.)
Choose up to 3 lands you control. Untap them. Until end of turn,
those lands have Hexproof and Reach and become land creatures with
base power and toughness 5/5. Those lands cannot attack. Then,
choose up to one target non-land creature you control. That
creature gains Hexproof and Reach until end of turn. You may have
the base power and toughness of that creature becom
Card Comments