Necklace of Regeneration
by on
Necklace of Regeneration
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Necklace of Regeneration

(Requires Attunement)
As a bonus action, you and/or any creatures you
choose within 5 ft of you, can use 1 charge to
absorb some of the necklaces' magical energy to
heal 2d6 HP. The necklace has 5 charges
and regains 1d4 expended uses per long rest.
At Level 5, the healing properties increase to
3d6, it has 6 charges and regains 1d6 per
long rest.

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