Necromantic Infection
by on
Necromantic Infection
by on

Necromantic Infection

Fort DC 13 negates, incubation period instant,
damage sickened. An infected creature that drops
to -1 hit points or fewer, or that dies, rises
as a zombie in 1d4+1 rounds unless treated.
Treating Necromantic Infection: Only a remove
disease or remove curse spell can end the
infection. A zombie is also cured of the disease
by being restored to life. Once the blaspheme has
been destroyed, the progress of the disease
immediately halts, and no longer take any
penalties and do not rise as a zombie.

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