Nemesor Zandrekh
by on
Nemesor Zandrekh
by on

Nemesor Zandrekh

Reanimation - Whenever this creature would die, roll a six-sided die. On a five or a six, regenerate this creature.
At the beginning of combat on your turn, target creature gains each of the following abilities that creatures your opponents have: reach, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, flying, trample, vigilance. This effect ends at
the beginning of your next turn.
Partners with Vargard Obyron

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