Nemesor Zandrekh
by on
Nemesor Zandrekh
by on

Nemesor Zandrekh
Nemesor Zandrekh

Reanimation - Whenever this creature would die, roll a six-sided die. On a five or a six, regenerate this creature.
At the beginning of combat on your turn, target creature gains each of the following abilities that creatures your opponents have: reach, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, flying, trample, vigilance. This effect ends at
the beginning of your next turn.
Partners with Vargard Obyron

Love this card?

Support taekwandoh777's creations
with a gift of Premium Membership!

Gift

Card Comments