Neo, Master of the Matrix
+2: Until end of turn, Neo becomes a 3/4 Human Monk with flying,
vigilance, and indestructible. Prevent all damage is dealt to him
until end of turn.
-5: Creatures you control gain double strike and indestructible.
Whenever a creature you control deals damage to an opponent, draw a
card.
-9: You get an emblem that says, "Whenever a source you control
deals damage, it deals that much damage times four. You gain that
much life."
Card Comments