Nerd Run
by on
Nerd Run
by on

Nerd Run

Attacking creatures get +2/+0 until end of turn.
Nerds you control gain trample until end of turn.
If you're in the way of a nerds charge at Spiel, and you're made of mere flesh and bone, then you're not really in the way.

Love this card?

Support Drakonis7's creations
with a gift of Premium Membership!

Gift

Card Comments