Neverknown
by on
Neverknown
by on

Neverknown

Double strike, Vigilance, Trample.
When Neverknown enters the battlefield you gain
10 life.
{g}{1}, Target creature cannot defend or attack for
5 turns.
{w}{2}, Neverknown cannot be blocked this turn.
When Neverknown dies, search your library for
the emblem called Overlife and put it into your
hand. Then shuffle your deck.

Love this card?

Support Hello1269's creations
with a gift of Premium Membership!

Gift

Card Comments