Newt Novate
When Newt Novate comes into play, put two
+1/+1 counters on it.
Kung Fu: Devoid, Menace, Trample,"{r} or
{e} Dragon Salamander gains +1/+0 until end
of turn.", or; if it has all four: Flight. (Whenever
a + 1/+1 counter is put on this creature, chose one
ability. It gains that ability so long as it has a +1/+1
on it.)
"Before the Fire. Before the Wing. There must be the
Decision, and the Will." -Full Dragon
Card Comments